Twitter Facebook Discord Instagram Youtube Reddit
< back
date: 09/16/22

Myth of Empires S3 season preview, the pace of battle will be further enhanced

Myth of Empires S3 season preview, the pace of battle will be further enhanced

With the various forces staged in turn, Myth of Empires global season 2 is nearing its end, after the official closing on the Sep 25th, followed by the S3 season, and what adjustments will be made, and what will be the main melody of the season? Let's find out together.

 

mythofempires

 

S3 season opening time and season cycle

On the 25th of this month, after the official end of the S2 season, and a period of preparation, the S3 season is scheduled to officially open on the 29th of this month, different from the S2 season, according to the enthusiastic feedback and suggestions of players, the S3 season cycle will be adjusted to 2 months, that is, from September 29 to November 29.

 

More coherent, more compact in PVP

PVP cold weapon combat experience will be more consistent and compact, in S1, S2 battle process players need to find the equipment dropped after death, from a certain degree reduces the continuity of the battle. So S3 will be adjusted to the player after death equipment does not drop, of course, only worn and quick bar weapon equipment remains, the player backpack items will still drop normally.

 

In addition to this, large battlefields including County Battle, Fortress battle, Prefecture Battle and others open cycle is shortened, battlefield combat will be more frequent.

 

Emphasis on short-range combat, weakening long-range consumption

The situation where both sides consume a lot of long-range siege equipment will be improved. S3 will weaken the destructive power of long-range siege equipment, including ballistas, and also make corresponding adjustments to the defending ability of the watchtowers, which is no longer a sure hit, that is, you can dodge the attack by walking, in addition, the endurance consumption of the shield from defending the watchtower is reduced, which means the shield can resist more attacks from watchtowers.

At the same time, the S3 will be a substantial strengthening of the siege damage to the battering ram, as well as reducing its durability consumption, the use of equipment such as the battering ram may become the mainstream of siege gameplay.

 

In addition, the horse's survivability has been enhanced to further strengthen the cavalry's combat power.

 

moe

moe

 

New giant metal fort walls

The S3 season will also see the addition of new, stronger metal walls to further provide an advantage to the defending side.

 

The new metal spiked outer fort wall will also be introduced. The metal barbs on these walls will prevent enemies from climbing up to the top of the walls, which will largely counter the risk of enemy infiltration and strengthen the defensive capabilities of the outer defenses.

 

Some S3 settings to know first

1. The boundary marker protection range will follow the S2 mechanism.

2. Battle skill proficiency will increase with character level.

3. The first 7 days will be the protection period, and the damage to buildings will be reduced by 90%.

4. No skill book is required to learn skills related to proficiency level.

5. All players will get 200,000 initial honor points.

 

About the final specific settings of the S3 season and the new content, please stay tuned with us in the later official announcement. We will see you in Season 3 of Myth of Empires!