Myth of Empires Persia DLC is being developed as planned, previous development logs have provided introductions to the new map design, special equipment, and building series. To give our community more information on the project, this development log will reveal some underground cave areas for the first time.
Numerous caves are scattered throughout the "Desert Land", such as ancient tombs, spider caves, sandworm caves, and plant caves, each with different internal environments and creatures. Since ancient times, the stories of exploration have endowed caves with too much mystery. Despite the dangers, the rich and special resources still attract many adventurers. It is rumored that someone once obtained the necessary materials for making the new Persian civilization set here.
The caves are home to a variety of exotic creatures. The ancient tomb, mentioned in the 3rd development log, contains creatures known as "ghosts" that have long resided underground. They look horrifying and attack any mortals who dare to enter. The interior of the spider cave is generally dark, relying on scattered fluorescent ores to provide dim lighting. Here, the dense webs often hinder the exploration.
Of course, the rich and varied caves and bosses make the associated gameplay both interesting and different. By completing related boss tracking missions, players can unlock new building and special vehicle recipes. However, challenging and defeating troublesome monsters and bosses with special skills is not easy and requires adequate preparation in advance.
Currently, the types of caves are not limited to what we uncovered here. Including damp and dark plant caves with spreading poison gas, and sandworm caves with crisscrossing underground tunnels, they will all appear in the Persia DLC. If you have interesting ideas about future development, you are welcome to propose suggestions to the development team through official community and forum channels, and continue to follow for the latest information!